“Masters of Doom” Book Review

25 11 2009

There are not very many serious journalistic books about video games, so whatever few ones I can find automatically grab my interest. I found Masters of Doom by David Kushner at my local library a while back and checked it out right away. Nowadays it takes a lot for me to fully read a book in my free time that isn’t required for school, but just as the book’s subject was delightfully unusual, so was my experience reading it.

Masters of Doom may appear at first glance to be a book solely about id Software, the video game developer famous for Doom, Quake, and Wolfenstein, among a few other franchises. However, once one delves deeper into its pages, it becomes apparent that this is more about, as the author likes to put it, “the two Johns”. That is, John Carmack and John Romero – the two infamous industry legends who were a huge part of founding id in the first place, and taking it to incredible heights. David Kushner treats his readers with some insight into the troubled backgrounds of the two men, giving, as he does with most of the rest of the book, enough of an unbiased look at the facts to let the reader draw their own conclusions. For example, was the fact that John Romero was beaten by his father as a child a contributing factor as to why Wolfenstein 3D became such a violent game? It’s up to you, and you become more deeply engrossed in the book as you think more and more into it.

I would love to see more books go as in depth into the history of a single video game company as this one, but I think I can tell why this sub-genre is so rare: I doubt there are very many, if any, other game companies with a history as twisting and interesting as id’s. In the beginning, the company is the dream come true for a few creative, talented guys fresh off of rudely quitting their last job together at another software company. Each member of the team is given a background story and described enough so that you get to know who they are and what they’re like. They all have their own weaknesses, but their varying strengths allow them to all work together so well. My favorite part of the book was during the time when id saw nothing but success – the small handful of employees were happy, and their games were quickly going from total obscurity to worldwide fame. This all culminates in Doom, the epitome of what (nearly) everyone in the company wanted to make in a game. For John Carmack, the technical genius who could spend weeks at a time alone working on coding, it provids a chance to make a ground-breaking graphics engine and a revolutionary “deathmatch” mode. John Romero, the fun-loving designer with as much of a passion for making games as playing them, is able to dive wholeheartedly into the design aspect, as the game is the sort of thing he had always wanted to play – full of intense action and non-stop fun. The game ends up being more successful than they ever imagined it would be, and everything looks good for id Software.

Everything doesn’t stay like that for long, however. The inspiring success story of id quickly becomes for its members a nightmare of unending dissention and bitter rivalry. Carmack and Romero become increasingly distant, yet they still continue to get universal acclaim by critics and fans alike for their games. It’s interesting to see how their genius was still at work even when they didn’t want to work with each other at all.

Eventually they don’t work with each other – Romero leaves id to start Ion Storm, the short-lived company that has since gone down in infamy in gaming history. It is at this point in the book that the focus of the story can be clearly seen as on the two Johns, not just id. The complete history of Ion Storm is chronicled in Masters of Doom, and one can see how that company begins much like id began, with a group of passionate and ambitious people working together on a dream project. Or so it seems… the dream is mainly only Romero’s, and the ridiculously huge group he hires to help him create Daikatana, his new big game, has more issues than even id. Once again, the author provides an unbiased look at the happenings inside the company, leaving the reader to decide where everything went wrong with Daikatana.

Carmack and Romero may be real people, but they make for some compelling characters in the span of this book. Even after I had finished it, I pondered their personalities, strengths, and weakness. I’ll admit that to get the full enjoyment out of Masters of Doom, it helps to know a little bit about the Wolfenstein, Doom, and Quake games, but I think anyone interested in a good story about the rise and semi-fall of a company comprised of highly unique and talented people can have a good time reading this.

Pros: Very in-depth, well-done portraits of the main characters

Cons: A little bit of background knowledge is probably needed to enjoy it the most; as more people are introduced towards the end of the story they can become hard to identify

Final Score: 9 out of 10

By Josh60502





Why Facebook Annoys Me

22 11 2009

Also,

Akshuleee, i use Facebookk all the timee!!! (un like Twitter lol) but stuf likee this isnt only anoyyinggg, it’s jst plain unreedible.

By Josh60502





Why Twitter Annoys Me

21 11 2009

By Josh60502





Reader Poll Results: Which Racing Game Series is Better?

21 11 2009

First Place:

Forza Motorsport – 57%

Second Place:

Gran Turismo – 43%

Analysis:

Gran Turismo may have created the sim racing genre, but in the end the Forza Motorsport series won out in the hearts of Frayed Wire readers. The fifth installment of Gran Turismo has yet to come out, so if I had made this poll sometime in the future after that game had been released, maybe we would have seen some different results. But for now, the Xbox’s little pride and joy is the king.

By Josh60502





“Left 4 Dead 2″ Demo Impressions

6 11 2009

left4dead2zombies

In recent memory, there has been no other demo that I have anticipated more than that of Left 4 Dead 2. I was (and still am) a fan of the first Left 4 Dead, but for the months after its sequel’s surprising announcement at E3 I have wondered whether number 2 is worth buying. Are there enough differences to justify a full-priced sequel? Well, now that I’ve been able to spend a few hours with the PC demo over Steam, I think I might just have an answer.

It’s worth noting that I said I spent “a few hours” with the demo. Most demos last no more than half an hour for a single playthrough, and while that is true for the Left 4 Dead 2 demo, they aren’t normally something I return to again and again. The fact that I’ve already played this roughly half hour long demo that much should be a testament to its quality. It’s true, Left 4 Dead 2 looks to be a very fun game. The fun, frantic, and intense action from the first game is there, along with the necessity for teamwork if you want to survive. Many other things from the first game are in the sequel as well, but I noticed that many of the changes between Left 4 Dead1 & 2 are simply cosmetic. For example, there are different looking guns, but at the end of the day an SMG is an SMG and a pump shotgun is a pump shotgun.

And a melee weapon is a melee weapon. These close-quarter tools are new to the series, and actually make up a big chunk of the differences between the two games. The problem is, though, that they are all essentially the same. Yes, a machete seems like a better thing to take to a fight, but in the world of Left 4 Dead 2, a frying pan is just as lethal. That aside, the melee weapons are fun to use, providing another way for players to traverse the levels – right there in the center of the zombie horde. They can be a little cheap at times, but they’re enjoyable in the end, so I’m happy.

Picking up a melee weapon makes you drop your pistol(s), and surprisingly, that wasn’t always my favorite choice. There was only one kind of pistol in the first game, and even when you got to wield two of them at once, I never used them unless I absolutely had to. With the much-needed introduction of new pistols in the sequel, I found them sometimes to be a delightful alternative. Accurate and deadly, they are great for picking off zombies from a distance. The magnum in particular is awesome; it fills the role of the amazing one-hit kill pistol that every good first-person shooter has to have.

left4dead2guitar

A few new items come into play as well, and they are all great additions. The Boomer bile container can be thrown at zombies to make other zombies swarm and attack them. Once you start using it more and more, you’ll find that sometimes the best defense against a Tank is, ironically, the other zombies. Another item, the adrenaline shot, is an alternative to pain pills, as it offers a temporary speed boost and small health increase. One of the most useful items out of all of them in the entire game is the defibrillator, which can resuscitate dead teammates. The worst of the new bunch is probably the adrenaline, but even that is an interesting and useful tool to use.

With Left 4 Dead 2 comes some of the highest levels of carnage I have ever seen in a video game. The twisted minds working at Valve appear to have spent a huge amount of time on the zombie dismemberment effects. Specific body parts are blasted off when shot directly, and huge gashes appear on dead bodies almost exactly where you slice them with a machete. It’s a little unnerving to see how much delight the developers seemed to have with packing in the most violence they possibly could. It only took a few minutes into my first time playing the demo that Left 4 Dead 2 became somewhat of a guilty pleasure for me. It’s a pleasure because of the fun action (not the gore), but it gets pretty awkward having people walk into the room when the screen is filled so many intensely graphic images. When that happens, I just end up putzing around, hoping a horde of zombies won’t swarm me so I won’t have to shoot/hack them down and cover the screen with blood and guts. I thought the first Left 4 Dead was bad enough, but oh boy… don’t let your grandmother watch you play this game or she’ll never look at you the same way again.

The new setting is a nice change of pace from the dark environments of before. The demo features two levels of a campaign that takes place in New Orleans during the daytime. As a result, the special infected zombies can be spotted easier this time around, although they can still pounce on you unexpectedly if you leave yourself open. The three new special infected all add something new and help shake things up, and being attacked by them in the demo actually made me want to play as them in the Versus mode of the real game once it comes out. I know there will also be “uncommon common” zombies in the full game, but the only kind in the demo levels are the police zombies. Decked out with bullet-proof armor, they can be only killed from the back. I found it surprising to see how much of a (welcome) challenge they ended up providing, even if they are cheap against incapacitated players who can only shoot them from the front.

In the end, you could say that a lot of things in Left 4 Dead 2 are just facelifts of things in the original game. The new environment is nice, but the overall design of the two levels doesn’t feel all that different from the stages of Left 4 Dead 1. The regular infected might be bloodier than ever, but they still act the same way. The healing, reviving, and “getting attacked by special infected” animations are identical. Still, there are enough differences in the game to make it worth a look for fans of the original. If you enjoyed Left 4 Dead 1 but clamor for some more things to shoot, in different places to shoot them, with different things to shoot them with, this sequel looks to satisfy. I’m not sure the differences are enough to change the minds of anyone who did not like the first game, but if you haven’t played Left 4 Dead 1, start with this. I’m not convinced I will pick this game up when it releases, as I’ll probably still be knee-deep in Call of Duty: Modern Warfare 2 multiplayer, but it’s definitely something I’d love to play. Now excuse me while I go play this demo some more.

By Josh60502





If You Haven’t Already Pre-Ordered Modern Warfare 2, Do It Now

2 11 2009

I know I am. Walmart, home of the “casual” shopper (I’m looking at you, man/woman who wears old, stained sweatpants while buying groceries), is offering a great deal – buy either the normal or hardened versions of Modern Warfare 2 and get a free $20 gift card. Now of course, there are a few catches; namely, this is an online-only deal and the gift card also is only redeemable in the online store. But seriously, who cares when you’re getting an amazing new game that you were probably going to pick up at one point or another anyway for $20 cheaper? Take advantage of this one while you can, readers.

Start buying.

By Josh60502





Third-Person Perspective in Modern Warfare 2 Gameplay Footage

26 10 2009

Here at Frayed Wire, we don’t normally make a habit of talking about recent news revelations concerning an upcoming game, but when that game is as mutually anticipated among our staff as Modern Warfare 2, we can’t help it. Today a video of a game mode that apparently takes place in a third-person perspective was leaked by someone in France who somehow landed a copy of the game early. The video is of poor quality, but people on online message boards have been able to translate the menus to discover “3rd Person Team Deathmatch” and “3rd Person Cage Match” among the available online playlists. Seeing the video myself, I wasn’t convinced that this wasn’t just someone spectating a match from a third-person perspective, but I have found out that Infinity Ward’s Community Manager Robert Bowling confirmed that it is true. Apparently apart from the small amount of online playlists dedicated to the point of view, it can be toggled on or off before a private match begins and it affects every player.

I laugh at how the poster of this video claims the footage to be “exclusive”, but this is one of the few versions that hasn’t been taken down yet, so watch it before it inevitably is!

Source 1

Source 2

By Josh60502





Reader Poll: Which Racing Game Series is Better?

22 10 2009

DeadDemon’s poll has run on for a while now and amassed a decent amount of responses,  so it is time to move on. The new question has only two answers; which racing game series is better? The Gran Turismo series that always innovates on the Playstation and created the simulation racing genre, or the Forza Motorsport series, which may be a result of Microsoft wanting to compete with Sony but is nevertheless known for providing highly realistic physics and extreme attention to detail. Console war time!

A picture from Forza Motorsport 3

forza3

A picture from Gran Turismo 5

granturismo5

Vote on the sidebar!

By Josh60502





Reader Poll Results: Which Game is the Most Exciting?

22 10 2009

excitingpoll

First Place:

Call of Duty: World at War – 64%

Second Place:

Call of Duty 4: Modern Warfare – 25%

Third Place:

Gears of War 2 – 7%

Fourth Place:

Call of Duty 3 – 3%

Analysis:

Most of the possible answers were Call of Duty games, which DeadDemon (the creator of the poll) seems to like. Somewhat surprisingly, World at War ended up beating out Modern Warfare, which in many critic’s opinion is the better game. Personally, I kind of think Gears of War 2 might be the most “exciting” on this list due largely to the fact that you can chainsaw people in half in that game. Brutal, yes. But exciting? I’d say so.

By Josh60502





Back With a Vengeance

21 10 2009

Last weekend, Josh60502 and JustMattPwn3r recorded the first real podcast episode in months. The hardcore Frayed Wire X fans might have noticed that it has been on the podcast feed for a couple of days now, but for the rest of you people, I’m here to inform you that Episode 9: Back With a Vengeance is now available for download, either on PodOMatic or iTunes. I tried some new editing techniques on the recorded file, namely some amplification and noise removal. I’m not completely satisfied with it; in fact at one point I took down the episode, edited it some more, and re-uploaded the podcast. However, I do think it is an improvement over how previous episodes have been.

Here is the description of the episode as seen on both of the previously mentioned places:

*Note*: The other two recordings Josh60502 and JoeWillBeatJohn made in addition to the District 9 review have been lost forever! Sorry, but hopefully this new full-length podcast episode will make up for them….

Recorded by: Josh60502, JustMattPwn3r
Discussion Topics:
- Post: “Quake II” Demo Impressions
- Matt has Steam!
- And we have an official Frayed Wire Steam group, remember?
- The Big Red Comment Update
- Post: “Brutal Legend” Demo Impressions
- Post: Uncharted 2 Header!
- The Uncharted 2 beta
- Post: “Infamy” – The New Modern Warfare 2 Trailer
- Post: Internet Gaming Spotlight: Shut Up Kanye
- Post: …Hi
- Post: “Metal Gear Solid 4″ PS3 Review
- Naruto Clash of Ninja Revolution 2
- Post: “Zombie Apocalypse” Demo Impressions
- Post: Introduction
- Post: “Dr. Nano” iPhone Game Review
- Post: Sub-Par Scribblenauts Header
- Post: Reader Poll: Which Game is the Most Exciting?
- Post: Super Mario Bros Frustration
- Post: What Does This Remind You Of?
- Post: Moderated
- Post: New Metroid Prime Trilogy Header
- Post: “District 9″ Movie Review
- Bully: Scholarship Edition
- Post: “Mathogen” iPhone Game Review
- Post: “Watchmen” Movie Review
- Post: Steve Jobs, I Hope You’re Happy
- Post: “The Sims 3″ PC Review
- Post: Free App Review: Shotgun Free
- Post: I’m Changing Things Up A Bit with Free App Spotlights
- Post: “Marvel vs. Capcom 2″ Demo Impressions
- Tales of Symphonia
- Post: Call of Duty: WAW Map Pack 3 Footage
- Post: Modern Warfare 2 Multiplayer Trailer
- Post: Halo Legends: The… Anime?
- Post: CALL OF DUTY: Modern Warfare 2
- Post: Wii Sports Resort Header
- Post: Into the Dark World of Half-Life 2 Mods
- Day Hard
- Post: Top 5 Games Best Supported With DLC
- Post: “Battlefield 1943″ Demo Impressions
- Post: Creepy Old Men FTW!
- Post: Just FIRIN’ MAH LAZORS
- Half-Life 2: Deathmatch
- What we’re playing

Click here to get it on iTunes

Click here to listen to it in your browser.

By Josh60502