Home > Gaming, Reviews > “Peggle” iPod Game Review

“Peggle” iPod Game Review

At first glance Peggle looks like something for little kids only. With bright, smiling pictures of unicorns and flowers, I can easily understand how some may be more than a little hesitant to buy this game off of iTunes for their click-wheel iPod. However, don’t be afraid to try Peggle. It may look childish and shallow at first, but after a few minutes with it, those first impressions will be gone completely.

The basic premise of the game is to clear each level of all orange pegs via hitting them with a metal ball. Based on the Japanese casino phenomenon Pachinko, Peggle has you first lining up your shot, and then shooting the ball into the field below. You’ll watch it bounce this way and that, lighting up all the pegs it hits, and then clearing them when it reaches the end of the level. It is true that most of your time playing this game will be spent watching the ball bounce around the level, but I guarantee that nothing of that sort has ever been so interesting to watch. There are power-ups to hit, massive combos to rack up points with, and free balls to earn, among other things.

peggle

There is a lot to this game. So much in fact, that the identical PC version is being sold for $20, an upcoming Xbox Live Arcade edition for $10, and eventually a Nintendo DS port for who knows what – but I guarantee it won’t be $5, as the iPod version is. Once you go through the 55 levels of the Adventure mode, there are 75 challenge levels with varied and fun goals, such as “clear every single peg” or “finish the level with one ball”. Apart from Challenge and Adventure, there is a Duel mode, where you can have a head-to-head competition for points with either a computer-controlled player or a real life person with whom you trade off the controls. In Free Play, you can play every level you have previously completed in Adventure mode. Even if you have beaten every single level in the game, you can always try to beat your high score or attempt to clear 100% of the pegs, which earns you a nifty-looking ribbon. The point is, there is plenty of stuff in this game to keep your attention for hours and hours.

As for a story, you are some random guy who wants to become a “Peggle Master”, and by completing the levels thrown at you by 10 cutesy-looking animals, you can ultimately achieve that goal. Of course, all you probably really care about when you’re playing this is something to occupy your time with while waiting somewhere or when listening to music (I don’t know about you, but I always have to be doing something as I listen to music, or I just get fidgety). Speaking of music, this game doesn’t really have any except for a few sound effects. Unfortunately, one of those is a section of Beethoven’s “Ode to Joy” that erupts when you beat a level. It’s not unfortunate because it’s that song – it’s unfortunate because it is so loud that it drowns out whatever music you’re listening to begin with. A quick visit to the options menu can fix that, though.

Yes, I have reviewed a Peggle game in the past (Peggle Extreme), but that was really more of a demo than a true game. Now that I’ve played this fully-featured game, my gripes about “unrealistic physics” is gone. With a little time, you’ll understand them and how to use them to your advantage.

It’s a little too cutesy for my tastes, but the fundamental gameplay and controls work so well, even on such a tiny screen. For a $5 iPod game, it’s hard to imagine something better than Peggle.

Pros: Addicting and fun, great controls, plenty to do, very good value

Cons: Too cutesy, the music at the end of a level is obnoxiously loud

Final Score: 9.4 out of 10

By Josh60502

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  1. February 14, 2009 at 9:10 am

    nice post…
    cant wait to see the new one
    —————————————————-
    http://forfree.ifastnet.com

  2. February 16, 2009 at 8:38 am

    I might have to get this. I really don’t play many iPhone or iPod games, but why not? 🙂

  3. February 16, 2009 at 11:39 am

    Nice. I’m really looking forward to trying the XBLA version.

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