Home > Demo Impressions, Gaming, Playstation 3, Xbox 360 > “Battlefield 1943” Demo Impressions

“Battlefield 1943” Demo Impressions

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Battlefield 1943 is a recently released online-only first person shooter that has been getting a lot of attention lately. While first person shooters (especially World War II-themed ones) are in no short supply on retail shelves, Battlefield 1943 is unique in that it is a downloadable game for the Xbox Live Arcade and Playstation Network. With four huge maps and retail-quality graphics, the game looked appealing enough for me to give the trial version a go.

Apparently many other people were thinking the same thing the second day this game was out, because it was impossible for me to find  server with an open spot. So, I left the trial and told myself I would try it again some other day. In reality, I got to play it that very same day on JoeWillBeatJohn’s Playstation 3, because he had spent the $15 needed to buy the game. I played it there and later got the trial to work on my Xbox 360, so with all my combined time, I think I have enough thoughts about the game to give you my demo (and beyond) impressions.

To start off, Battlefield 1943 is unlike anything I have ever seen… in a downloadable game. Sure, there are tons of Battlefield games on disks out in stores, but for some reason having this same game formula as DLC makes it much more interesting. The four different maps in the game are all beautiful and colorful islands. Looking only at the clear blue water, sandy beaches, and tropical trees, you’d never guess that this is a World War II game. Players can choose one of three classes (in short, one specializes in long-range attacks, another at mid-range, and the last is good for short-range) to explore the island with as well as take control of three vehicles (a car, a tank, and a plane). To confirm what you’re thinking – no, there isn’t much variety. But, I guess you get what you pay for, right?

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Once the novelty of the game being downloadable wears off, you begin to realize some of its faults. First and foremost is the map sizes. I’m all for having delevopers spending lots of time creating their levels, but in Battlefield 1943‘s case, the maps are too big for their own good. Expect to do a lot of walking in this game, as most spawn points leave you a couple minutes away from any enemies. If you can find a vehicle you’ll have it a little easier, but you won’t be so lucky every time. When you die (which usually happens within seconds of finally spotting an enemy), there’s actually a respawn delay you have to sit through. As if there wasn’t enough waiting around for something interesting to happen, the developers somehow thought this would be a good idea! Even though the maps are huge, most of them consist of long, empty paths to walk across, or giant stretches of ocean to boat through until you reach land. In short, I spent more time looking for something fun to do rather than having fun.

A second, though slightly less annoying, problem I had was with the game’s controls. They are far from intuitive and take a good 10 minutes or so to set in before you get the hang of things. And then you enter a plane. Maybe the developers were striving for realism, but the bottom line is that the planes in Battlefield 1943 are far from what I would call a “joy to pilot.” Even after you figure out how to steer them (some people will be lucky if they can by the end of the 30 minute trial), they are still hard to effectively use due to the camera, the difficulty involved in dropping bombs, and their overall tendency to got shot down in seconds. Now don’t ask me why, but I always made a mad dash for a plane if I saw an open one. Perhaps I thought I could get better with them… but when the trial time is up, I imagine most people will be left with only confusion and frustration when it comes to piloting the planes.

The cool thing about the trial version of Battlefield 1943 is that it actually is the real game… only with a 30 minute limit. You get to play with people who have actually bought the game and have access to all the maps, weapons, and vehicles they do. As a result, playing the trial can give you a great idea of what the full version is like – more of the same. If you like the game, then by all means go ahead and buy it. There are few downloadable games with such a strong online community. In my opinion however, more of the same hiking 2-3 minutes to find anything exciting every spawn is not entirely appealing. I strongly recommend giving the trial version a go before buying to make sure the game is right for you.

By Josh60502

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  1. Fireseeker
    August 5, 2009 at 3:08 pm

    I noticed how you have moaned about the long distances to walk but it is a good thing if you think about it. imagine if u first brought the game only to die straight away because u spawn in the middle of a gun fight.
    also, planes were made hard to fly so that you actually need some skill instead of noobs getting constant easy kills.
    i understand what youre saying but there are good, valid reasons for them

  2. November 27, 2014 at 9:58 am

    The games ran flawlessly and had some very
    unique features like jumping right into one of your friends games,
    on the fly without a hiccup, at least it was like that during the
    demo they ran at E3. Within the next four weeks, NCsoft will treat North
    American and European gamers to two opportunities to jump
    into the world of Aion and explore Atreia as Asmodian or Elyos characters ahead of its release in North America on September
    22 and Europe September 25. They’re still not quite C3PO smart, but these companions will keep the
    pod bay doors open for you, i.

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