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Posts Tagged ‘playstation’

“ModNation Racers” PS3 Review

August 6, 2010 Leave a comment

Sony has once again helped in producing a game using the motto: Play, Create, Share. In the game players take the role of a little customizable mod to race in a Mario Kart-like racer. There are four different types of power-ups (lightning, rockets, speed boosts, and sonic booms) with three levels of effectiveness. There are several different ways to race including quick race against computer mods, career mode, split screen, split screen online, and just regular online races. I’ll start off talking about the most frustrating mode referred to as career mode.

The concept of the career mode is to rise up from a slightly experienced driver to become a ModNation Racer champion. The commentators that talk during and in between races add a sense of humor to the game that feels right. Along with completing the obvious task of winning each race, there is the added challenge of objectives like taking down three different people on the bridge in order to unlock more items for customization. The problem with this is it is really hard to do both with the CPU always on your tail. I have come within inches at times of winning the race and all of a sudden I would get destroyed by lightning and I would end up in fourth place. This becomes very aggravating at times. Once you do win a race you have to wait through unnecessarily long load times that can take a step back from the high pace action you experience during the race. Although these can be two disappointing aspects to the game there are plenty of things that make this game great. One such aspect that it steps up in is split screen. There are hardly any splitscreen mulitplayer games on the PS3 compared to the PS2 and United Front games delivers this exactly how you would expect it to be, but with your neighbors. When it comes to online play, it seems to me that the people you are facing are a lot more balanced compared to the CPU which leads to a more enjoyable experience.

The part that becomes the heart to the game is the customization. The shear amount of content it provides to make the game your own is amazing. The first thing you can customize is the characters themselves. They can be dressed in all sorts of skins and sticks that are unlocked in the campaign mode. Modding the kart can be changed in the same ways as the characters allowing for such things as different body kits to adding a satellite to the front of the car. Finally comes the track creation which can be the most complex. Although creators can be very complex when creating a track, even the most basic creators can make great tracks using features like auto populate to add a little bit of spice to the levels; something which was hard to do in LittleBigPlanet. For those of you who usually draw stick figures when creating people there is always the option to download other players’ creations which can be pretty spectacular. There have been such things as Mario and Iron Man to the Mystery Machine  and a Ferrari. All and all this game has loads of features that will keep you playing for hours.

Pros: Replay Value, Customization, Wide Variety of Content, and Epic Races

Cons: Load Times and Rubber Band Like CPU

Final Score: 9.1 out of 10

By Md6er3

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What to Expect From E3 2010 – Sony

June 9, 2010 1 comment

With a slew of great games having come out on the Playstation 3 this past year, Sony has proven themself a worthy competitor in the video game market. Fantastic exclusives have been the discs spinning in many PS3 owners’ systems, so this year at E3 I think we can expect to see a lot of talk of sequels. Killzone 3 has been announced and shown off a little bit already, as has LittleBigPlanet 2, but I expect there are still plenty of games up Sony’s sleeves that are waiting for a proper unveiling at their press conference this year. Infamous 2, Resistance 3, maybe some sort of Uncharted sequel (possibly on the PSP), are all big possibilities.

While it’s obvious that Sony has some great games coming down the line, one place they have yet to fully prove themselves is in their motion controller. Will the Playstation Move keep up with Microsoft’s Natal? Both companies are sure to push their respective motion controlled experiences at E3 this year, and on Sony’s end we’ll probably be seeing these games get a sizable chunk of time devoted to them at the press conference.

Sony’s Playstation Network has long been considered inferior to Xbox Live, but that may change after we find out more about the “premium service” Sony has coming up. Will the added features players get for subscribing be worth the fee? I predict Sony will clearly lay out all the details regarding this service at their conference, including the price. It will be interesting to me what exactly the added features will be. Cross game chat? Movie rentals? Free downloadable games, or perhaps some sort of rental service for them?

Another topic that several companies will be tackling this year is 3D. It’s all the rage now after the success of Avatar in theaters, but consumers have yet to be convinced that they need to go out and buy a 3D compatible TV. Will we see an “Avatar of games” – that is, a title so groundbreaking that it convinces everyone that 3D is worthwhile? I’m betting we won’t. Rather, I think all that will happen is some games will be announced as 3D compatible. Killzone 3 is already confirmed to be that, and some of the Ps3’s other big upcoming games will probably jump on the bandwagon as well. I’d be surprised if Sony unveils something 3D related that is truly spectacular at their press conference, but you never really know. I always find myself getting surprised at these press conferences every time.

By Josh60502

HAZE

May 23, 2008 Leave a comment

A very strange and interesting looking game.

By JoeWillBeatJohn

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